using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Input; using BuzzGUI.Interfaces; using BuzzGUI.Common; namespace BuzzGUI.ParameterWindow { public class EditContext : IEditContext { ParameterWindowVM window; ManagedActionStack actionStack = new ManagedActionStack(); public ManagedActionStack ManagedActionStack { get { return actionStack; } } public EditContext(ParameterWindowVM window) { this.window = window; } public IActionStack ActionStack { get { return actionStack; } } public ICommand CutCommand { get { return null; } } public ICommand CopyCommand { get { return window.CopyPresetCommand; } } public ICommand PasteCommand { get { return window.PastePresetCommand; } } } }