using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ComponentModel; namespace BuzzGUI.Interfaces { public interface IMachineConnection : INotifyPropertyChanged { IMachine Source { get; } IMachine Destination { get; } int SourceChannel { get; } int DestinationChannel { get; } int Amp { get; set; } int Pan { get; set; } bool HasPan { get; } event Action Tap; // fired in the GUI thread } }