using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Input;
namespace AttachedCommandBehavior
{
///
/// Implements the ICommand and wraps up all the verbose stuff so that you can just pass 2 delegates 1 for the CanExecute and one for the Execute
///
public class SimpleCommand : ICommand
{
///
/// Gets or sets the Predicate to execute when the CanExecute of the command gets called
///
public Predicate